# UniformUnstructuredGrid
Uniform grid.
# Grid Size
dl: Grid size for uniform grid generation.
Type: floating-point number
- Unit: m, μm (default), or nm
- Constraint: greater than 0
- Required field
# Relative Minimum Grid Size
relative_min_dl: The minimal allowed mesh size relative to the largest dimension of the simulation domain. Use relative_min_dl=0 to remove this constraint.
Type: floating-point number
- Unit: m, μm (default), or nm
- Constraint: greater than 0
- Default: 0.001
# Mesh Segments per Circumference
min_edges_per_circumference: Enforced minimum number of mesh segments per circumference of an object. It applies to Cylinder and Sphere, for which the circumference is taken as .
Type: floating-point number
- Unit: unitless
- Constraint: greater than 0
- Default: 15
# Mesh Segments per Side
min_edges_per_side: Enforced minimum number of mesh segments per any side of an object.
Type: floating-point number
- Unit: unitless
- Constraint: greater than 0
- Default: 2
# Non Refined Structures
non_refined_structures: List of structures for which min_edges_per_circumference and min_edges_per_side will not be enforced. The original dl is used instead.
Type: list